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Abilities And Skills Contact in Albion Online

2016-06-15 05:36:00

  Ability can be changed at any time by just changing gear. If you want to be a spell caster instead of a warrior, you only need to wear a casting staff instead of a sword.   All skills in Albion Online are associated with gear as well. These skills are applied on gear when you actually craft the item, and most items are crafted, or when the item actually drops. Some items will drop from humanoid enemies, so if you see a guy using a bow, there’s a chance he can drop a bow of his relevant tier. For example, if he’s a tier five enemy, he can drop a tier five bow.   Skills change also depends on items. Spear is going to have a different skill set to a bow although they are considered under that similar style of being a ranger or being a hunter. In addition, when you craft your own gear, you have choice to decide which skills you want it to have. More skills become available as you progress.   It goes the same way with armor. There are several types of armor in Albion Online and each of them has a various types of skills as mention in this beginner guide. You can have a choice to choose which skills you want through crafting as well. For example, when you craft a chest armor, you have choice either you want to have self-healing skill or a berserker buff.   Crafting can be quite expensive but it’s a good way of an investment. And it’s going to be the main focus on the game since classes are entirely dependent on gear. Because of this, Albion Online character progression is very complex.   Do you want to learn more? Do you want to buy Cheap Albion Gold? come our site!... Devamı

Albion Online Laborers Leveling Guide

2016-06-11 10:25:00

How to Leveling Laborers and Increasing Laborers Happiness? Laborers level up by performing tasks. The more tasks they do, the more experience they will gain, and once they've gained enough experience they will be ready to level up. By upgrading your laborers, they will perform better, they will give you more resources for each task you give them, and they will be able to give you better resources. Leveling them up, however, comes at a cost. They will rise in their expectations. Farming Albion Silver is also necessary in the game. They will require better furniture, better decorations to be happy, because they now feel they deserve it.   Much like in real life, you need to keep your workers happy in Albion online. If you've got some laborers then they're going to have certain requirements. They're going to want a decent bed and a decent table.    However, there are a lot of ways to go beyond this. For example, by placing trophies which are specific to the laborers interests, you can increase their happiness. A mercenary, for example, will be very interested in martial trophies. So if you have weapons or armors displayed on the wall, he will become happy. A woodcutter will be more interested in samples of woods or small saplings that you place in the house, and therefore your house will start to reflect the types of laborers that you have in them.   If your laborers are unhappy, then as they lose happiness, which happens over time, they will start to return less from their jobs, they're not working as hard, they're not as motivated, they're not as effective. Below a certain point, they just won't work for you anymore. They'll stay in your house, but they won't go out on jobs because they're just not getting a good night's sleep and they don't feel up to it.   One of the interesting things about the way the laborers are set up is that they can't just rep... Devamı

Albion Online PVP Overview

2016-06-09 04:37:00

Albion online is player versus player based online game. Read following content, let’s see what kind of pvp mechanic albion online has to bring to the table.   Equipment Based For players who are fan of fast paced pvp, albion online is not for you. Albion online is equipment based. Wherein, the player who has the better equipment always wins. It is not a game where a player with the better equipment has the advantage. It does not work that way. It works like pay to win, but it is too early to declare that the game is pay to win.   The good thing about this game is that players with the best equipment are not invulnerable. They can still be killed with quantity or choosing the weakness of their class.   Economy Battle Since it is based on who has the best gear. The game’s economy will play a big role. It is not a battle of who has the fastest reflexes, but a battle of greatest minds. Whoever controls the economy might be capable of manipulating the whole player versus player arena. More like a battle of politician than a clash of swords.   Item Drop One of the most subjective topics of player kill – the item drop. It is subjective because there are a lot of people who hate item drop whenever they are killed, and there are also a lot of people who like the thrill of item drop whenever they are killed.   So, Albion Online has the feature of item drop whenever a player is killed in player versus player arena. Are you want to try? Yeah, the most cheap Albion Online Gold on our site. Devamı

In Albion Online What is a Tier and How Does it Work?

2016-06-04 06:48:00

We will introduction that Tire and how it to work. In fact there are a lot of guides and news at UPAlbion.com, if you want to learn more click on it.    Tier is actually the rank of items you gather in the world or the items you craft with these materials. An item’s power is increased with its tier. For example a pine tree gives you tier 4 materials. The bow you craft with pine wood will become a tier 4.0 bow. The reason I used 4.0 but not 4 as an example is to introduce you to the sub-tier system.   Some materials can also become uncommon, rare, exceptional,legendary or mythical. For example a whitewood tree can spawn in the world as an exceptional one and the wood I gather from this tree will be tier 8.3. This is called the sub-tier.For example an exceptional whitewood bow will be a tier 8.3 bow.   There are 8 tiers and 5 sub-tiers. Also there is another layer of tier while crafting materials which is called quality.   Sub-Tiers   Tier .1=Uncommon (green glow around the resource) Tier .2=Rare (blue glow around the resource) Tier .3=Exceptional (purple glow around the resource) Tier .4=Legendary (red glow around the resource) Tier .5=Mythical (orange glow around the resource)   Quality   Normal Excellent Masterpiece Epic Legendary   Quality of an item is determined while it is being crafted. Better specialized crafters in one tree does have a higher chance of crafting a better quality item. So it is important to get specialised in one crafting tree rather then be a jack of all trades. Quality does matter. Better quality items are rare and their market value is higher than lower quality items.   Quality Example Tier 3 Legendary Fire Staff = 140 + %40 more damage =196 Tier 4 Normal Fire Staff =172 + %4 more damage = 178,8 Tier 4 Excellent Firs Staff = 172 + %8 more damage = 185,7   ... Devamı

My first Impressions for Albion Online

2016-06-01 11:05:00

Firstly, I absolutely adore the look of Albion Online. Yes it looks incredibly simple but it’s that simplicity that’s so refreshing. What’s so refreshing about Albion Online is the fact that you’re free to do as you please, without restriction and as I quickly found out, the game seemingly supports you in that endeavour.   #The Destiny Board   Albion Online uses a progression system called a Destiny Board. It’s effectively your roadmap that defines your character's progress and how they’ve specialised. During my early play, the first milestone was easy to access and required me to gain only 750 Fame. Fame is effectively the experience you obtain from completing quests, killing enemies or crafting and is surprisingly easy to obtain as you venture into the wilds or go about your business at the anvil. Once I’d become a “Trainee Fighter” my next milestone was “Journeyman Hunter” that simply required me to pickup a Novice Bow and earn some more fame. It’s incredibly simple but as you progress, the requirements for reaching these milestones increases, with you needing to defeat certain enemies or do certain things.   At the moment I’ve almost unlocked the quarterstaff and access to a better bow and have had to earn Fame from Tier 3 enemies. This lead me into several new zones that contained soloable dungeons. Surprisingly and this even counts outside of dungeons, enemies hit bloody hit. Even straight out of the starting area they’re a real threat and inside the dungeon, taking on two enemies at once was particularly challenging: it’s also good to see that enemies actually have sensible “aggro” ranges.   #The World Map     Where combat is concerned, it’s undoubtedly simple compared to the likes of WildStar or Guild Wars 2, but against real players - rather than AI - it’ll feels qu... Devamı

Albion Online - The New Learning Points System

2016-05-31 04:13:00

I think is good idea if you want to buy Cheap Albion Gold. Because you will has a good experience. And then as you know with Darian we made a change to the Learning Points system.   - Our System is now very similar to EVE (when you are having an active subscription/premium you are generating LPs even when you are offline).    - However we made two major additions  Someone who is actively playing progresses faster than someone who is not  When you are out of LPs you can still progress by accumulating fame    - Right neither the fame nor the LP progression are balanced, this will be very important.   A potential argument against that system is that everyone can easily have alts with whom they craft their gear. See below why this does not convince me yet of being a problem:   - As mentioned above it is a matter of balancing   Lets say if you are actively playing a crafter it takes you 3 month to reach the maximum (random number) of one node (Leather Helmet) and if you are not playing actively it would take you 12 months, I think one can fairly say that there is not an issue. To find the sweetspot here will be our task over the next months till release.   - Also keep in mind that you need several pieces for your equipment not only a helmet or a weapon  - Even more important: A key element of Crafting is obtaining the required resources, either by gathering them yourself or making good deals on the AH   Someone is asking to remove the characters per account (also because there is the risk of one account having alts who are supplying your main with gear)   - We had this in the past and added more characters per account due to the demand from the community  - People would create just a 2nd or 3rd account anyway. Something hardcore players will probably do anyway  - Right now the best strategy is also ... Devamı

Albion|Take a Look at the Heretics Down Below - Mines and Shanti

2016-05-28 04:55:00

We explored the Heretics who live on the surface of Albion in the previous video. Now it is time to delve deeper, down into the mines and shanties where the real danger lies. Surrounded by rats, these madmen are ready to fend off intruders using brute force and shoddy defensive weapons. This deranged band of mine-dwellers can count on the leadership of two even more dangerous individuals…   More news and guides in UPAlbion.com   Learn all about the Heretics in the mines and shanties in the latest video:       Devamı

Albion | Make Your Combat More Rewarding

2016-05-26 04:14:00

  Since addicted to the Albion Online, I’m doing quite a lot of research into the combat aspect of the game and thought id give some feedback on features id like to see added/improved.   here is a list of the things id like to see   – A quick/smart cast option would be amazing. allowing spells such as blinks to go to the cursor without having to click would allow for much faster reactionary play. (with a toggle of course)   – More precise targeting system: a bigger pointer or area that can be clicked on when targeting enemies. i don’t know if i’m just bad, but I’ve been really struggling to click targets and in a lot of cases i end up running into melee range of them. This is a hundred times harder when your target is moving too…. i find this really frustrating when playing a ranged character as the initial targeting can really mess up your ability to keep distance.   – On the subject of kiting, i think movespeed in general is too high in contrast to attack speed. As soon as your ranger or mage pulls aggro all they can do is run, i’m finding it extremely hard to weave attacks in between movement when kiting melees. If their movement speed was lowered, but their damage, crowdcontrol and tankiness was increased, I believe this would make movement and mechanical skill way more rewarding and increase the skill-cap. it would also allow for more strategic diversity in PVP such as surrounding and flanking would be much more necessary, while rewarding wiser use of gap closers. It would also make peel classes with knockbacks and movespeed enhancers such as arcane mages much more viable.   – More skillshots and short range dashes in order to dodge: again i think PVP and PVE would feel much more satisfying if it rewarded movement and dodging more. Skillshot stuns could have more part in the game as a way to close a gap rather than the c... Devamı

How to Maximizing Albion Online Silver?

2016-05-24 11:24:00

Yeah, I think maximizing albion silver per hour is to make money. So how to make money?     The key to maximizing your ability to farm the most silver per hour, will depend on your ability to set your character up for such an endeavor. As referenced above, sandbox MMOs are about risk vs. reward. If you get too greedy and go to farm silver without properly setting up your account, you are greatly exposing yourself to failure. Any mistake may result in a death which results in a loss of 33 durability points. If you wear tier 4 and higher gear, this can be a very expensive mistake - death is not an option. Typically, two deaths is all it takes to break all of your gear - which forces you to start over.   The first step is to level your character to at least tier 3 in both gear and weapons. The next step is to farm tier 3 and tier 4 mobs for silver until you have either bought enough tier 3 sets from the AH, or have crafted enough tier 3 sets so that you have a minimum of four complete gearsets in your bank. This way if you lose all your gear, no big deal, just grab another!   You may also want to visit the AH if you plan on farming in PVP lands with tier 4 or higher gear. Buy an invisiblity potion or a speed potion so that if someone attempts to jump your bones, you have a better chance of getting away.   If you find that you are down to your last gearset, then it is time to go back to routine farming until your bank is put back into the proper setup. Devamı

Albion Content Update Summary

2016-05-23 11:16:00

In this update, Containing the following key   # Morgana Faction Rework   # Faction-themed Furniture: Morgana Mobcamp   # 12 New Weapon Spells   * Charge on Claymore (Third Slot) - Charge towards an enemy, dealing damage and temporarily pinning them to the spot. The length of the enemy root depends on the number of Heroic Charges on you.   * Fearless Strike on Claymore (Third Slot) - Dash towards a location and strike all enemies on your way, dealing damage to each enemy and slowing them. The slow strength depends on the number of Heroic Charges on you.   * Bloody Reap on Scythe (Third Slot) - Swing your Scythe twice to deal damage to all surrounding enemies. The first hit causes the enemy to bleed.   * Magma Sphere on Great Fire Staff (Third Slot) - Shoot a devastating magma sphere in any direction. It will deal damage and burn all enemies along its path.   * Tackle on Great Hammer (Third Slot) - Rush towards a target destination. Any enemies you hit on your way will be damage and stunned.   * Black Hole on Great Arcane Staff (Third Slot) - Summon a black hole that quickly pulls enemies towards its center and then collapses, dealing damage to those caught in it and slowing them.   * Tornado on Double Bladed Staff (Third Slot) - Create a tornado and shoot it in a chosen direction. Enemies hit by the tornado will be knocked up into the air and receive damage. Enemies in proximity to the tornado will be slowed.   * Enfeeble Blades on Demonic Staff (Third Slot) - Summon a ring of deadly blades around a friend or foe. The blades will damage enemies surrounding the target, but not the target itself. They will follow the target around, repeatedly dealing damage and reducing attack power.   * Salvation on Divine Staff (Third Slot) - Create a ground area that will charge up for several seconds. Once fully charged, it ... Devamı

How to Fix the Albion Online Hostile Status in Yellow Zone

2016-05-19 11:54:00

Resources: UPAlbion.com.   It seems that city guards will attack you if you are in hostile status, right? I am not sure if the guards attacked us because we were fighting blue names or just for being hostile.   Today when I logged in, my guild mate told me to come to one of yellow zone with hostile status. I didn't know what was going on but went there and found they were already in a fight.      Later I asked what was going on and found out that they came out of a hellgate and then attacked by blue name players. They wanted to go back to the city but the internal timer was preventing them to go non-hostile. Those players in blue names kept attacking them with the support of the city guards.   In short, the players in blue name with actual hostile intention attacking the players in red name who wanted to unflag themselves, the system was being misused. It should be the other way around. (It could be just coincidence that they were all there and, "look! red names! attack!" was the case.)   Here's my thought about how to fix this.   1. If players were non-hostile before entering hellgate, let them leave the hell in non-hostile status.   2. Reduce the casting time of going non-hostile, maybe instant, if the player hasn't attacked anyone. Even if the player is under attack.   3. No flag up/down. Whoever attacks first will automatically be in hostile status with longer timer. This maybe difficult because this game doesn't have 'attack' button. Also, player characters don't have collision check to other players, can be stacked at one spot. It's hard to pick the right target. You risked yourself to go into hostile but you may have picked someone else accidentally. I think this is fair system and creates another fun because you can be attacked without notice. You still don't lose your items in... Devamı